I don’t play games on computers anymore but interesting take on how to spot ‘dark pattern games’ vs healthier ones… - https://www.darkpattern.games/
Mirrors my own recent thoughts. I’ve cut out a certain game that made up 90% of my gaming time because of the grind and repetitive gameplay.
I’ve found one good use of mobile gaming. That’s to break the endless cycle of scrolling if I find myself doing it
Not just games either - it’s the dirty side of design, gamification & behavioural economics.
I’ve definitely played games before that felt compelling, but not fun & then caught myself thinking wait… why am I even playing this?
There’s straight up deception sometimes, but a lot of it is hijacking parts of our motivation.
A lot of similar methods are positively (UX, learning, positive habit forming and self development etc.) but as the aims are a bit different it can be harder to do.
Rather than getting more play-time or daily active users etc. which can be short term & based on extrinsic motivators, longer term often needs more work to tie things into meaning & progression to make it stick (see Self Determination Theory rather than B F Skinner’s Token Economies/Operant Conditioning).
Games & social networks use intrinsic motivation too, but it can be a bit forced, just a simulation/spectacle and doesn’t necessarily tie back the things the person wanted or supported before they started.
That can be shallow/manipulative when it takes you away from what you thought you were getting from it, but keeps you hooked with points/badges/leaderboard and neat little behaviour loops leaving you grinding (or micro-transacting) in games or infinite scrolling social media.
I thought this was a good post on the Social Media aspect:
(sorry for the long post - one of my pet topics )
Chap what I used to work with made this site which was picked up by the new york times a while back
It’s a really handy bit of terminology to help think about these things - whether you’re a victim, or if you’ve been asked to deliver something like this.
For myself, I recognise I have an addictive streak, and when I pick up on a game I do tend to play it too much for too long. Eventually I wise up and get out. Almost every time, in my case, it’s not been a commercial or a monetised game, just something which has the kind of gameplay that really appeals to me.
I could recommend a few of these games, but it would be a disservice!
what games do you play Ed? Do tell!
Let’s see… these are all mini games, not your AAA product:
addictive games within
Twenty
2048
any of sgtatham’s games but mostly Tracks, also Network, Tents, Towers, Galaxies, Bridges, Loopy
Color Tiles
fortunately I never got into angry pigs or flappy bird. There was a bubble bobble thing, and zookeeper which might be ever so slightly like candy crush.
Wow, ‘Twenty’ is rather addictive isn’t it! Sort of reminds me of Tetris but with numbers instead of lines haha
I did warn! Looks like I spent three years playing that. (The web and app versions offer slightly different kinds of gameplay.)